01 ZERO Publishing Platform 2018 UK
02 Bit Rot Object 2018 UK
03 Audience in Conversation Identity 2018 UK
04 Texts and Theories Publication 2017 NL
05 XYZ Installation 2017 NL
07 Across Mediums Posters 2017 NL
08 Poster Girls Exhibition 2017 UK
09 Ficciones Typografika Posters 2016 USA
10 FUSO Identity 2014 PT
ZERO is a physical and digital publication that aims to reverse the ubiquitous nature of digital media and the scarcity of printed matter.
The name ZERO represents the possibility of multiple perspectives and interpretations to be formed – something that is constantly in flux and doesn’t adhere to any pre-assigned meanings.
It aims to rethink how information exists, circulates and is accumulated in a post-internet context. ZERO brings publishing and curatorial practices together by collaborating with an artist or practitioner each issue and considering the desktop as an alternative to the standard exhibition space.
Collaborative project with Nathalie de Vallière and Dagne Petraityte.
A morse code translation of the first telegraphic message sent across two continents. It reflects on archival practices, the materiality of apparently wireless communication and its weight.
The stack of black and white paper is an object that embodies temporality through the form of a static “book”. The act of putting it together, aproximmately 1 hour and a half, is also important when considering old methods of information storage and the methods of processing it. Even though the final outcome is physical, it depends and mimics strings of 0’S and 1’S of the digital realm.
A conversation for people who don’t like talking.
‘Audience in Conversation’ is a gathering of art gallery audiences who participate in considered discussions intended to share ideas and debate artworks. Within this space, personal areas of interest are equal to artistic discourse. The gatherings will take place within non-profit galleries, where a focus on audience engagement and the production of an original and more open discourse will take place.
The project aims to create an alternative exhibition structure that stimulates audiences to unpack meanings and concepts.‘Audience in Conversation’ reinforces the necessity to dilute a system that heralds knowledge produced by art specialists towards a more open and democratic art criticism.
In collaboration with João Conceição.
A publication edited and designed in collaboration with Inês Mena Silva and Kin Mun. A collection of 19 essays written by 2nd year graphic design students: the result of one semester of theoretical and visual research into contemporary Graphic Design topics that were linked to their past in Graphic Design History.
Royal Academy of Art The Hague, 2017
XYZ is a variable-size installation based on a QR Code. It investigates the materiality and spatial qualities of the screen.
By adding a sense of depth to the 2D display, XYZ explores user accessibility and offers an alternative of how we can navigate the digital space spatially.
Series of silkscreened posters based on a video installation. An exploration of digital and analogue surface through multiple conversions- from 3D objects, to photograph, to poster.
Royal Academy of Art The Hague
“Poster Girls” was a project initiated by Ruth Sykes in collaboration with the CSM Museum & Study Collection.
The main concept for it was “digging out the archive”: re-discovering work from past CSM female students and bringing it to a new light.
The design was born out of the idea of templates, where the image of the work can have the main attention without losing its neutrality when put together with other objects/ information.
The design team was also focused on creating a sense of materiality in the identity: after trying to photograph, scan and arranging scattered images, we decided to document the main object using 3D scanning and Photogrammetry.
1. untitled, 2016
Made for Ficciones Typografika
Installed on July 31, 2016 by Erik Brandt
2. Monolith Love, 2017
Made for Ficciones Typografika
Installed on March 15, 2017 by Erik Brandt
FUSO is an annual international video art festival set in Lisbon, Portugal.
The project sat upon the visual fundamentals of Video Art, pixels and color, having experimentation as a method.
The new logo design was thought to be eye- catching, being the main visual component of the whole stationary. Contrasting with the logo' shape and colors, black and white secondary pallette was used as balance in the composition, related to the use of light/ darkness in video.
My practice focuses on using experimentation, theory and research to create critical and speculative objects. I usually work across disciplines and under close collaboration with different practitioners to push and expand graphic design towards my main interests: Curation, publishing and critical writing.